client
Sibyl Systems
My role
UI Researcher
UX Designer
summary
I lead the design on the first Zero Waste App

problem statement
Project Goals
Simplify trash pickup coordination.
Provide transparent cost information.
Ensure user-friendly mobile interface.
Gather quick user input for improvement.
Encourage eco-friendly waste disposal through the interface.
Research Methods
Customer interviews
Market research analysis
Prototype testing
Customer journey
Persona
Information Architecture
We reached to 50 customers to gain insights on their needs, motivations and frustrations to help shape the app solutions.
Key focus areas
What are the challenges or barriers with app use & adoption?
What’s important for a great app experience?
How are customers interacting with their smart phones in- store?
Lo-fi prototype feedback
Core Customer needs
Convenience in Scheduling
Users require a convenient and flexible scheduling system that allows them to pick a trash pickup time that aligns with their availability.
Cost-Effective Solutions
Users are looking for affordable trash pickup services, especially for large or bulky items.
Time and Effort Savings
Users want a solution that minimizes the time and effort required for trash removal.
Environmental Consciousness
Users are interested in contributing to environmental sustainability by reducing the impact of trash disposal.